pthreads and cliptexture now possible

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Ran Yakir (rany++at++rtset.co.il)
Mon, 27 Dec 1999 18:33:40 +0200


Dear Friends,

There has been some postings in the past about the problem of using
pthreads with a cliptexture app. This problem is the result of the
cliptexture pfQueue code using sproc, which is incompatible with
pthreads. In my web page you can find an sproc replacement shared object
that uses pthreads. Loading this shared object will fool any call to
sproc, so that it will use pthreads instead. I've tried running it with
the cliptex sample program
(/usr/share/Performer/src/pguide/C/cliptex.c), and it works.
It can be downloaded at

http://rtset.co.il/rany under the 'downloads' section.

Have fun

Ran


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