RE: Large rgb texture loading in performer

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Strauss, Nicholas C (Nicholas.Strauss++at++PHL.Boeing.com)
Mon, 6 Dec 1999 17:57:11 -0500


Gordon,
Changing the dimensions to 1024 x 1024 worked.
Thanks!
Nick
----------------------------------------------
Nicholas Strauss, Ph.D.
Phone: (610)591-3351
Fax: (610)591-5636
Quote: Reality is a special case.
---------------------------------------------

> ----------
> From: Gordon Tomlinson[SMTP:gordon++at++paradigmsim.com]
> Reply To: gordon++at++paradigmsim.com
> Sent: Monday, December 06, 1999 4:57 PM
> To: Strauss, Nicholas C
> Cc: 'info-performer++at++sgi.com'
> Subject: Re: Large rgb texture loading in performer
>
> Hi Nicholas,
>
> Well the error message does tell you the problem
>
> In Performer and Opengl the Texture Has to be a power of 2
> so you have to change how you model and texture to take
> this into account .
>
>
> Gordon.
>
>
> "Strauss, Nicholas C" wrote:
> >
> > Hi All,
> >
> > I am trying to load a very simple rectangular polygon model with a large
> > (~1.5 - 2 Mbyte) rgb texture.
> > The model and texture map looks good in Multigen Pro II. When I try
> loading
> > it in perfly,
> > it says that the texture dimensions are not a power of 2, and then
> mismaps
> > the texture when
> > drawing so that the texture is horizontal wrapped.
> --
>
>
> Merry Christmas and a Very Happy New Year
>
> Gordon.
>
> ______________________________________________________________
>
> Gordon Tomlinson | Multigen - Paradigm Inc
> Vega Software Engineer | Suite 400, 14900 Landmark Blvd
> Email: gordon++at++paradigmsim.com | Dallas, Texas 75240, USA
> Tel: 972 960 2301 | Fax: 972 960 2303
> ______________________________________________________________
>
> 'Smoke me a kipper skipper, I'll be back for breakfast'
> ______________________________________________________________
>
> NOTE:
> All opinions here within this email are solely mine and DO NOT
> reflect those of MultiGen Paradigm or any other employee.
>


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