Z-fighting or flimering??

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Larry Ramey (ramey++at++ccpo.odu.edu)
Mon, 29 Nov 1999 16:06:22 -0500


I have a problem that needs a quick hack before ITSEC (read today).

I have a 3D surface that represents bathymetry. It has one transparent
value (missing data) so I believe it is stuck in the transparent bin. (I
THINK) Then I have a 2D plane that represents the water surface.... it
cuts through the 3D surface. At the shore I get polygons popping on top
of each other then behind each other.... very visually disconcerting,
especially in a CAVE.

Anyone got a quick hack? (This is old code, so I don't care if it
involves three typecasts and some assembly followed by 2 macros) When I
understand the hack I will sit down and really fix the problem.
---------------------------------------------------------------
Larry E. Ramey ramey++at++ccpo.odu.edu
757-683-3439 (CAVE) 757-683-5335 (VEL Lab)
"I eat weirder things than you in my cereal" - Zaphod Bebblebrox
"Can't talk to a Psycho like a normal human being" - Poe


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