Culling

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Dimitris Christopoulos (christop++at++fhw.gr)
Mon, 29 Nov 1999 09:08:24 -0800


Hi
How do I prevent a pfGeode Node with many Geosets from beeing culled.
This is needed because I update the geometry of the Geosets at run time
and
I guess that it would be quite expensive to compute the the Bounding
Sphere
needed for culling every frame.
With culling enabled for that node, my geometry gets sometimes culled
even
though it is in the Viewing Frustum, because the Bounding Sphere is not
right.

Thanks in advance
Dimi


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