Gordon Tomlinson (gordon++at++paradigmsim.com)
Wed, 17 Nov 1999 14:31:04 -0600
you need to place some a precull call back
on the nodes you want drawn. you may have
to place this higher up in the trav tree
as you migh get culled before you node
int PreCullCb(pfTraverser *trav, void *data) {
pfCullResult( PFIS_MAYBE | PFIS_TRUE | PFIS_ALL_IN );
return PFTRAV_CONT;
}
Devrim Erdem wrote:
>
> Hi,
>
> I would like to disable culling for a specific node in the scene. Is this
> possible ?
>
> --
> /*===============================================
> M. Devrim Erdem devrim++at++infotron-tr.com
> Simulation Software Development
> info(+)TRON, Turkey
> Tel: +90 216 4921002
> Fax: +90 216 3432132
> http://www.infotron-tr.com
> http://abone.turk.net/mderdem
> ===============================================*/
>
>
--
Regards
Gordon.
Gordon Tomlinson | Multigen - Paradigm Inc Vega Software Engineer | Suite 400, 14900 Landmark Blvd Email: gordon++at++paradigmsim.com | Dallas, Texas 75240, USA Tel: 972 960 2301 | Fax: 972 960 2303 ______________________________________________________________
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NOTE: All opinions here within this email are soley mine and DO NOT reflect those of MultiGen Paradigm or any other employee.
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