Re: Shadows in the CAVE
Athanasios Gaitatzes (gaitat++at++fhw.gr)
Wed, 17 Nov 1999 16:33:12 +0200
Well I took /usr/share/Performer/src/pguide/libpf/C/
shadows.c to start
ad to do with projected textures,
, and left only the shadow relevant code. It worked
ust fine creating a shadow for the iris.flt file. I ev
en made the light
te light (the code had it local) and
So as far as I can tell I don't need spot lights in m
y
nd better the shadow frustum, and everywhere
d it says it has to tightly fit the scene. So that's w
here my
ng frustum of the CAVE.
ent "the field of view of a projective shadow
trained"
zes (gaitat++at++fhw.gr)
ation of the Hellenic World
s 11851, Greece
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on Wed Nov 17 1999 - 06:40:56 PST