'Bwana' Bob Buckley (BBuckley++at++jntf.osd.mil)
Wed, 03 Nov 1999 19:02:29 -0700
The database I have include two distinct pfTextures:
Texture #1
256 X 256 X 2 = 131072 bytes
loaded as default (2 bytes per texels)
Texture #2
1024 X 512 X 4 = 2097152 bytes
loaded as RGBA_8 (4 bytes per texel)
bilinear min filter
trilinear mip map mag filter.
Hence, 4/3 * 2097152 = 2796203 bytes
I'm running pfuDownloadTexList which confirms all but the additional
memory required for the mip mapping.
In channel #1 I load
Texture #1
Geostate #1
texture enabled
transparency enabled
lighting disabled
default texenv
Texture #2
Geostate #2
texture enabled
default texenv
And in channel #2 I again load texture #2 but attached to a different
geostate:
Texture #2
Geostate #3
texture enabled
lighting disabled
default texenv
I'm getting texture paging with avg loads equal to 1.0 and kbytes of
2097.152
I watch the number of loads go from 0 to 24 then it repeats itself
(i.e., after it loads 24 straight times it doesn't load for a single
frame, then starts loading again).
This repeating behavior changes when I run with breaks in cvd.
Are there any blatant errors I'm making in the way in which this machine
(or other Iris') can handle this situation? I am aware of some of the
banking restrictions of the iRs but know little of the Octanes.
If nothing is real obvious I can probably put it into a test case and
work from there.
Help!
Thanks!
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This archive was generated by hypermail 2.0b2 on Wed Nov 03 1999 - 18:02:36 PST