Sylvain Mayer (mayer++at++cae.ca)
Tue, 02 Nov 1999 22:03:46 -0500
> Hi there,
>
> I'm just implementing a possibility to pick single vertices in my application.
>
> My plan:
> traverse the Performer tree by my own,
> extract all geodes,
> extract all geosets from each geode
> extract GS_COORD3 attribute from each geoset
> check coords. (considering transformations in path to geode)
What you really should do is to pick an object and then select a vertex within
that object. This way you won't have the whole scenegraph to traverse.
regards, Sylvain
________________________________________
Sylvain Mayer, 3D Graphics Developer
Graphics Simulation Technology
Display Eng. & Special Projects
CAE Electronics Ltd. (http://www.cae.ca)
mailto:mayer++at++cae.ca
Tel: (514) 341-6780 Ext: 3065
Fax: (514) 734-5618
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