Re: Model textures

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Jorge Valencia Loera (valencia_jorge++at++hotmail.com)
Wed, 20 Oct 1999 15:03:44 EDT


Hi,

I am also interested in rendering the same scene (made of DWB objects) using
different channels (some are color and others are monochrome)
simultaneously.
I am not using color tables.
So if you know the answer of the first question of this thread you may know
the answer for my question.
Any ideas, documents or examples will be appreciated

Jorge Valencia

>Hey,
>
>I need to be able to render both color and monochrome versions of the same
>OpenFlight model simultaneously. I would like to derive the monochrome
>version from a model with color texture during initialization. Are there
>any
>shortcuts to doing this?
>
>Thanks,
>Mark
>
>
>
>
>Mark E. Wear
>Senior Electronic Systems Engineer:
>Real-Time Simulation
>Lockheed Martin Missiles and Fire Control
>(972) 603-2758
>mark.wear++at++lmco.com
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