Re: 3 Channel

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Devrim Erdem (devrim++at++infotron-tr.com)
Sat, 11 Sep 1999 14:42:19 +0300


Angus Dorbie wrote:

> You need to ensure that you have the correct eyepoint and the correct
> frustum. At first glance it seems you require symmetric matching frusta
> and a channel heading offset, but the eye must then be in the center of
> all channels.
>

What is a symmetric matching frusta ?

> See this presentation:
>
> http://www.sgi.com/software/performer/presentations/geometry/index.htm
>

I guess that would help me a lot if I were there when you presented it, however
without a talk on it, it doesn't help much. Have you ever thought of making an
annotated version ?

--
/*===============================================
M. Devrim Erdem            devrim++at++infotron-tr.com
                  Simulation Software Development
                              info(+)TRON, Turkey
Tel:+90 216 4921002
Fax:+90 216 3432132
http://www.infotron-tr.com
http://abone.turk.net/mderdem
===============================================*/

Angus Dorbie wrote:

You need to ensure that you have the correct eyepoint and the correct
frustum. At first glance it seems you require symmetric matching frusta
and a channel heading offset, but the eye must then be in the center of
all channels.
 
What is a symmetric matching frusta ?
See this presentation:

http://www.sgi.com/software/performer/presentations/geometry/index.htm
 

I guess that would help me a lot if I were there when you presented it, however
without a talk on it, it doesn't help much. Have you ever thought of making an
annotated version ?
 
-- 
/*===============================================
M. Devrim Erdem            devrim++at++infotron-tr.com
                  Simulation Software Development
                              info(+)TRON, Turkey
Tel:+90 216 4921002
Fax:+90 216 3432132
Http://www.infotron-tr.com    
Http://abone.turk.net/mderdem
===============================================*/
 

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