Re: StencilTest on Onyx

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Angus Dorbie (dorbie++at++sgi.com)
Thu, 02 Sep 1999 17:48:59 -0700


This might be pfLayers.

You could try using pfGLOverride to work around this.

Cheers,Angus.

C.Mayer++at++CENIT.DE wrote:
>
> Hi,
>
> I have a program which uses a GL_STENCIL_TEST to decide which pixels are
> drawn. This program works fine on a Octane but when I run it on a Onyx it
> seems like the stencil buffer is also used by the draw process.
>
> InitMask()
> ...
> glEnable(GL_STENCIL_TEST);
> pfClear(PFCL_COLOR | PFCL_DEPTH | PFCL_MSDEPTH);
> glStencilFunc(GL_EQUAL, 0x1);
> pfDraw();
>
> ...
>
> Thanks for all hints
>
> Chris
>
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