Re: Bounding Box Question

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Angus Dorbie (dorbie++at++sgi.com)
Thu, 02 Sep 1999 17:32:39 -0700


Maybe there's some problem with zero height bound boxes but that seems
unlikely. Are you sure the problem isn't with a node higher in the scene
graph? Make sure the parent nodes have valid bound spheres.

Cheers,Angus.

'Bwana' Bob Buckley wrote:
>
> I have a line strip pfGeoSet that makes up a circle. The vertices are in
> the xz plane, hence, all y values are all the same. The bounding volume
> is correctly computed based upon the vertices, but when the origin of
> the pfGeoSet goes outside the viewing volume, it gets culled. Why is it
> getting culled and how do I get it to cull properly?
>
> Thanks.
>
> >
> > Call set bound with a null pointer and it will be computed.
> >
> > Cheers,Angus.
> >
> > >
> > > Is is possible to get the bounding box of a plane. I have created a plane using a pfGeoSet,
> > > which has one quad. The plane is placed in the scene and works perfectly except when I do a
> > > getBound a null pointer is returned. This there something special which I must add or specify
> > > which will give me the bounding box for this plane
> > >
> > > Neil Witcomb
> > > nwitcomb++at++mdrobotics.ca
> > >
> >

-- 
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