Re: Bounding Box Question

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'Bwana' Bob Buckley (BBuckley++at++jntf.osd.mil)
Thu, 02 Sep 1999 12:57:02 -0600


I have a line strip pfGeoSet that makes up a circle. The vertices are in
the xz plane, hence, all y values are all the same. The bounding volume
is correctly computed based upon the vertices, but when the origin of
the pfGeoSet goes outside the viewing volume, it gets culled. Why is it
getting culled and how do I get it to cull properly?

Thanks.

>
> Call set bound with a null pointer and it will be computed.
>
> Cheers,Angus.
>
> >
> > Is is possible to get the bounding box of a plane. I have created a plane using a pfGeoSet,
> > which has one quad. The plane is placed in the scene and works perfectly except when I do a
> > getBound a null pointer is returned. This there something special which I must add or specify
> > which will give me the bounding box for this plane
> >
> > Neil Witcomb
> > nwitcomb++at++mdrobotics.ca
> >
>

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