StencilTest on Onyx

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C.Mayer++at++CENIT.DE
Thu, 2 Sep 1999 18:34:51 +0200


Hi,

I have a program which uses a GL_STENCIL_TEST to decide which pixels are
drawn. This program works fine on a Octane but when I run it on a Onyx it
seems like the stencil buffer is also used by the draw process.

InitMask()
...
glEnable(GL_STENCIL_TEST);
pfClear(PFCL_COLOR | PFCL_DEPTH | PFCL_MSDEPTH);
glStencilFunc(GL_EQUAL, 0x1);
 pfDraw();

...

Thanks for all hints

Chris


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