Angus Dorbie (dorbie++at++sgi.com)
Tue, 31 Aug 1999 13:21:38 -0700
> ................ Disk is a variable factor, you
> can scale disk i/o that's the easy part of the problem if you have the
> money to spend and/or the right file system....
It's easy on an SGI that is, managing high Performance disk i/o while
sustaining high performance graphics is difficult on a PC, and that's
before you even download a texel.
CHeers,ANgus.
--
"One of the best-known folk theorems of software engineering is that
60% to 75% of conventional software projects are either never
completed or rejected by their intended users. If that range is
anywhere near true (and I've never met a manager of any experience
who disputes it) then more projects than not are being aimed at goals
which are either (a) not realistically attainable, or (b) just plain
wrong."
Eric S. Raymond - The Cathedral and The Bazaar
For advanced 3D graphics Performer + OpenGL based examples and tutors:
http://www.dorbie.com/
This archive was generated by hypermail 2.0b2 on Tue Aug 31 1999 - 13:21:43 PDT