Steve Gifford (sjg++at++terrex.com)
Mon, 30 Aug 1999 15:54:25 -0700
Any decent OpenGL, Glide, or DirectX based graphics card with an adequate
amount of texture memory can handle a geospecific textured database. It
just needs to be structured correctly. In particular, not as one giant
texture.
Cliptexture is just one solution for geospecific textured databases, a very
good one mind you, but just one of many.
So the answer to your question is (was) yes. This happened at least a year
ago.
Just to keep this a little more relevant to Performer, paging individual
smaller textures is what you typically have to do on non-IR systems, such
as the Impact or O2 systems.
-Steve Gifford
TERREX Inc.
This archive was generated by hypermail 2.0b2 on Mon Aug 30 1999 - 15:58:27 PDT