Re: GIS

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Steve Gifford (sjg++at++terrex.com)
Mon, 30 Aug 1999 15:54:25 -0700


At 11:37 AM 8/30/99 +0200, Fernando Mato Mira wrote:
>Are there any (upcoming) low-cost platforms supporting geospecific
>texturing (ClipTextures)?

Any decent OpenGL, Glide, or DirectX based graphics card with an adequate
amount of texture memory can handle a geospecific textured database. It
just needs to be structured correctly. In particular, not as one giant
texture.

Cliptexture is just one solution for geospecific textured databases, a very
good one mind you, but just one of many.

So the answer to your question is (was) yes. This happened at least a year
ago.
Just to keep this a little more relevant to Performer, paging individual
smaller textures is what you typically have to do on non-IR systems, such
as the Impact or O2 systems.

-Steve Gifford
 TERREX Inc.


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