vsmsa (vsmsa++at++club-internet.fr)
Thu, 26 Aug 1999 11:17:28 +0100
For that :
In Draw process and only one time.
I define the first list, like the reference.
I use pfIdleTex to have place in RM
I copy all the texture of another list to the reference with pfCopy fct
In Draw process for all channel.
I load all the reference list with LoadTex function.
2 questions:
I know that it's not for all channels but for all pipes.but i work on VEGA, if I have 2 or 3 channels by pipe, this error can duplicate the size of texture in RM ?
I remark some spike when i switch, so I add a pfuDownLoadTexture, It's work fine, So I think that pfFormatTex is not execute by the pfLoadTex
( is it true).
Another subject : The display list.
I look for information about display list:
hox it's works ?
What happen if I have more than 15 Mo of display list ?
If I have a large DB, with LOD and SWITCH, What's the better solution ?
This archive was generated by hypermail 2.0b2 on Thu Aug 26 1999 - 02:20:24 PDT