Jorge Valencia Loera (valencia_jorge++at++hotmail.com)
Mon, 23 Aug 1999 21:16:53 EDT
Take a look at:
/usr/people/4Dgifts/examples/grafix/misc/world2scrn.c
That program takes 3D coordinates and translates them into screen
coordinates.
You can also look at the following FAQ:
https://toolbox.sgi.com/toolbox/FAQs/SGIfaqs/graphics.html#55
&
https://toolbox.sgi.com/toolbox/FAQs/SGIfaqs/graphics.html#56
I hope this will help you.
Jorge Valencia
>Hi,
>
>I know this question has been asked zillions of times, but since I could
>not
>find an up-to-date FAQ, I'm asking it again.
>How do you perform the reverse of a channel picking ? in other words,
>finding the (x,y) position on the screen of a 3D point (x,y,z) in the 3D
>world ? What is the secret formula ?
>
>
>Thanks!
>
>Mike
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This archive was generated by hypermail 2.0b2 on Mon Aug 23 1999 - 18:16:59 PDT