Re: world 2 screen transformation

New Message Reply Date view Thread view Subject view Author view

Tom Flynn (flynnt++at++boeing.engr.sgi.com)
Mon, 23 Aug 1999 07:32:22 -0700


Sounds like you're looking for gluProject(). gluUnProject() is also
useful for going the other direction.

man gluProject
man gluUnProject

have fun,
tom

--
"Mongooses are famous for their snake-fighting ability, and are
 almost always victorious because of their speed, agility, and timing
 and also because of their thick coat."

On Mon, 23 Aug 1999, Michael Boccara wrote:

> Hi, > > I know this question has been asked zillions of times, but since I could not > find an up-to-date FAQ, I'm asking it again. > How do you perform the reverse of a channel picking ? in other words, > finding the (x,y) position on the screen of a 3D point (x,y,z) in the 3D > world ? What is the secret formula ? > > > Thanks! > > Mike > > > _______________________________________________________________ > Get Free Email and Do More On The Web. Visit http://www.msn.com > ----------------------------------------------------------------------- > List Archives, FAQ, FTP: http://www.sgi.com/software/performer/ > Submissions: info-performer++at++sgi.com > Admin. requests: info-performer-request++at++sgi.com >


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 23 1999 - 07:32:30 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.