Angus Dorbie (dorbie++at++sgi.com)
Fri, 13 Aug 1999 16:50:30 -0700
Cheers,Angus.
Wayne Erchak wrote:
>
> There was a discussion earlier about viewing very large (> 24 level)
> cliptextures. I have an Onyx2 IR2 (Irix 6.4 with Performer 2.2.2) with the
> patches recommended in the clipmapping bugs documentation, and I am getting
> garbage when attempting to view a 26 level cliptexture with the .ct loader. I
> have plenty of texture memory and system ram, and I'm not getting any error
> messages when loading. I can view the cliptexture correctly with the Intrinsic
> software cliptexturing libraries, so I think the format is valid. Does anyone
> have any experience with clipmaps of this size?
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--
"One of the best-known folk theorems of software engineering is that
60% to 75% of conventional software projects are either never
completed or rejected by their intended users. If that range is
anywhere near true (and I've never met a manager of any experience
who disputes it) then more projects than not are being aimed at goals
which are either (a) not realistically attainable, or (b) just plain
wrong."
Eric S. Raymond - The Cathedral and The Bazaar
For advanced 3D graphics Performer + OpenGL based examples and tutors:
http://www.dorbie.com/
This archive was generated by hypermail 2.0b2 on Fri Aug 13 1999 - 16:50:35 PDT