Angus Dorbie (dorbie++at++sgi.com)
Thu, 05 Aug 1999 15:30:24 -0700
Cheers,Angus.
Angus Dorbie wrote:
>
> Michael,
>
> info-performer isn't your playground or your forum to plug your own
> products.
>
> If everyone did this, this group would be awash with bullshit.
>
> Just because you once worked on Performer does not give you special
> privilege to promulgate your personal agenda here. You're welcome to
> start your own group and do what you like on there so why don't you?
> People don't subscribe to info-performer to hear about Intrinsic's
> business plan. If you want to help the performer community then great,
> but the only times I've seen you post recently that clearly hasn't been
> your objective and I'm sick of it.
>
> If you want to discuss Intrinsic here then there's sure plenty to
> discuss, but I guarantee that it won't all be roses if you persist.
>
> Cheers,Angus.
>
> "Michael T. Jones" wrote:
> >
> > At 10:45 AM 8/5/99 -0700, Kent Watsen wrote:
> > >This really is a question for you all. What are your groups
> > >doing about all this? How come now one is talking? Is my
> > >group the only one that feels abandoned?
> >
> > Kent:
> >
> > I think that you stated the situation very clearly. Hardware vendors
> > typically develop software for the benefit of their own products at the
> > expense of their competitors, and software companies usually support only
> > what is common among the various hardware vendors at the expense of
> > innovation. Technically however, the choice need not be only between the
> > closed and the common. We find that it is possible to build something that
> > is both widely portable and close to the metal -- benefiting both
> > application developers and hardware vendors. In fact, we at Intrinsic
> > Graphics have addressed this very problem as part of our larger mission to
> > enable efficient obsolescence-proof applications and content that are
> > portable with at most a recompile across a very broad range of hardware
> > from image generators and workstations down to game consoles and cable
> > set-top boxes. I'll be speaking on this topic at Wes Bethel's "Scene Graph
> > APIs: Wired or Tired?" SIGGRAPH panel (Thursday, August 12th from 10:30am
> > to 12:15pm) along with SGI's Sharon Clay and several others who have scene
> > graph development experience. Hope that you (and those on these mailing
> > lists) attend the panel and raise your questions. These are interesting
> > issues for the panel to address.
> >
> > Michael T. Jones
> > CTO
> > Intrinsic Graphics
> > www.intrinsic.com
> >
> > ----------
> > Michael T. Jones - <mailto:mtj++at++intrinsic.com>mtj++at++intrinsic.com -
> > <http://www.intrinsic.com/>Intrinsic Graphics Inc. - (650) 210-9933x13
> > A frog in a well says "The sky is as big as the mouth of my well"
> > -----------------------------------------------------------------------
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>
> --
> Never express yourself more clearly than you think.
> Neils Bohr
> Read this:
> http://www.vcnet.com/bms/features/3d.html
>
> For advanced 3D graphics Performer + OpenGL based examples and tutors:
> http://www.dorbie.com/
> -----------------------------------------------------------------------
> List Archives, FAQ, FTP: http://www.sgi.com/software/performer/
> Submissions: info-performer++at++sgi.com
> Admin. requests: info-performer-request++at++sgi.com
--
Never express yourself more clearly than you think.
Neils Bohr
Read this:
http://www.vcnet.com/bms/features/3d.html
For advanced 3D graphics Performer + OpenGL based examples and tutors:
http://www.dorbie.com/
This archive was generated by hypermail 2.0b2 on Thu Aug 05 1999 - 15:30:48 PDT