Javier Abadia Miranda (jabadia++at++sfe.indra.es)
Wed, 21 Jul 1999 10:11:51 +0200
I want objects of a class to be allocated from shared
arena. I have overloaded operators new and delete as
follows:
class CTruck
{
public:
CTruck();
~CTruck();
void *operator new(size_t);
void *operator new(size_t, void *arena);
void operator delete(void *);
...
}
void *CTruck::operator new(size_t size)
{
return pfMalloc( size, pfGetSharedArena());
}
void *CTruck::operator new(size_t size, void *arena)
{
return pfMalloc( size, arena );
}
void CTruck::operator delete(void *p)
{
pfFree(p);
}
This seems to work. Is it the _right_ way to allocate
objects from shared arena?
I'm wondering if I should derive this class and others
from pfObject or pfMemory to get this allocation behaviour
automatically.
Thanks
-- Javier Abadia Miranda / Ingeniero en Informatica MADRID (SPAIN) / Especialista en Informatica Grafica
This archive was generated by hypermail 2.0b2 on Wed Jul 21 1999 - 01:18:52 PDT