Dirk Scheffter (scheff++at++ue.iff.fhg.de)
Tue, 13 Jul 1999 11:49:09 -0600
we use Chrystal Eyes with a tracker to produce a holographic image.
To achieve this we set viewOffsets and view frustum (pfChannel::makePersp) each
frame. The rendering of models itself is like expected. (Somebody can move
around the model and look at it from different places.)
The only problem we have: If the view frustum is distorted stronglier (due to
moving out of axis) then mistakes appear near the border of the channel. It
looks like the width of the earth sky polygons is too small to clear the whole
channel.
Does anybody have any idea how to solve this?
pfGreetings,
Dirk.
-- ----------------------------------------------------------- Dipl.-Inf. Dirk Scheffter scheff++at++iff.fhg.de Fraunhofer IFF fon: +49 (0) 391/40 90-854 Sandtorstr. 22 fax: +49 (0) 391/40 90-870 D-39106 Magdeburg http://wwwue.iff.fhg.de/~scheff Germany ----------< Try this: http://wwwue.iff.fhg.de/ibft/mowib >-
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