vertex normal smoothing

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RJCODER1++at++aol.com
Thu, 1 Jul 1999 23:11:21 EDT


I'm searching for an algorithm to calculate smooth vertex normals for some
models. I don't have any surface information, just a bunch of vertices and a
triangle connection list. I've done some things like averaging the normals
from all of the faces to which a vertex belongs but that's just not good
enough for my application which involves surface evaluation. Can anybody
make some suggestion or provide some references for this problem?

Remodeling the part with Alias and then tesselating and writing normals would
probably work except that my software will be in the hands of some users and
they won't have time to do that for each model.

Thanks,
RJ.


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