Instancing geometry

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Andrew Bailey (andrew++at++csunb0.leeds.ac.uk)
Mon, 07 Jun 1999 17:37:20 +0000


Hi,

I have modelled a car in MultiGen and have nearly got the wheels
rotating. Originally the wheels were all just raw geometry, so the
centre of rotation was not at the centre of each wheel, hence when the
DCS for the wheels was altered the 4 wheels rotated about the origin,
not about the wheel centre (generating some very humorous results!).

What I would like to do is model the wheels as multiple instances of a
wheel modelled at the origin, so that I can just apply the rotation to
that wheel and the instances will all rotate as well. This should
eliminate the need to move the centre of rotation for the DCS each time.
I do not think this is possible though. Can the loader for MultiGen
flight files correctly interpret instanced beads?

I have tried this approach, by having one wheel at the centre of the car
model rotating accurately, however the instances are stationary, or
still rotating about the wrong point. I do not really want to have to
move the centre of rotation for each wheel.

Any ideas?
thanks,
Andrew


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