Devrim Erdem (devrim++at++infotron-tr.com)
Sat, 29 May 1999 17:46:31 +0300
I would like to simulate car headlights in a pf application. I have
searched thru pf mailing
list archives but I could not find a message that describes the methods.
So far I know,
1 Vega light lobes
2 Projected texture
3 ...
Any ideas about how these methods work would be appreciated,
thanks,
devrim erdem.
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