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Andres Ruiz Garcia (aruiz++at++espelsa.es)
Mon, 24 May 1999 15:12:42 +0200


Hi Allan.
   I would like to know how I could shade a texture, i.e., I apply a
pfTexture to an object
(actually, it is a collection of pfGeoSets which comprises a terrain).
   I have managed to shade a terrain by coloring its vertices, but when
applying a
texture, the latter comes out flat, i.e., unshaded.

    In the other way, I don't know how I must to use the DBase proccess.
Thank you.

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Andres Ruiz Garcia
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arg++at++cibercentro.es
odie++at++olemail.com
aruiz++at++espelsa.es
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