Shankar N Swamy (shankar.n.swamy++at++boeing.com)
Mon, 26 Apr 1999 13:45:17 -0700
pfuDrawTree(...) displays the scene graph with its own GUI. When you
place the cursor on one of the boxes representing a node, the
corresponding object(s) are automatically highlighted. For my current
application, I don't need the highlighting, but instead, I need to
access the pointers to the nodes which would have been highlighted.
Is there a way of doing it, short of reimplementing the entire pfuDrawTree
function again, with access to the respective pfPaths?
I noticed that the source code for the C-version of pfuDrawTree is
available but not that for the C++-version. Right now the only
solution I have is to port that to C++. I am looking for a possible
solution that would work out with less efforts than that.
Thanks for suggestions you may have.
This archive was generated by hypermail 2.0b2 on Mon Apr 26 1999 - 13:45:25 PDT