Angus Dorbie (dorbie++at++sgi.com)
Fri, 23 Apr 1999 14:17:53 -0700
Performer uses this for the fade LOD effect.
Cheers,Angus.
Brian Furtaw wrote:
>
> You'll need to enable transparency (blending) for the fading models
> pfGeoState's. To do this call pfGeoState::setMode(PFSTATE_TRANSPARENCY,
> PFTR_ON). Also look at the pfTransparency() call to determine what quality of
> transparency you are interested in.
>
> Brian
>
> On Apr 19, 12:29pm, Gary Quinn wrote:
> > Subject: Howto Fade Models
> > Hi all.
> >
> > I'd like to be able to fade models in and out of
> > view, something along the lines of in/decreasing their
> > transparency or alpha values.
> >
> > There doesn't seem to be anything documented, and
> > I've tried changing geometry set alpha values -
> > but that doesn't seem to do anything.
> >
> > A similar question was posted in Feb 1997,
> > but there wasn't enough detail in the answer
> > for me to implement the solution - which I didn't
> > fully understand anyway :-(
> >
> > Can anybody help please.
> >
> > Cheers,
> > Gary.
> >
> >
> > --
> >
> > Gary Quinn, VR Centre Technical Manager
> > University of Teesside SG Network Admin
> > Borough Road, Middlesbrough Go Player
> > Cleveland, TS1 3BA mailto:Gary++at++tees.ac.uk
> > +44 (0)1642 384303 fax 384310 http://vr.tees.ac.uk
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> >-- End of excerpt from Gary Quinn
>
> --
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> Brian Furtaw (brian++at++sgi.com)
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