Angus Dorbie (dorbie++at++sgi.com)
Fri, 23 Apr 1999 13:28:48 -0700
There's an improved sample code of the pf movie playing for DIVO.
The next pf release is eoe only but the next time we ship dev it will be
included.
Cheers,Angus.
DOUGLAS_MASHEK++at++udlp.com wrote:
>
> Hi,
>
> When I started the project, I didn't know about libmovie. Where can I go for
> more information? I am just loading one screen at a time.
> I plan on multithreading, but haven't yet. I plan on having one process that
> just does glDrawPixels(), and glutSwapBuffers() and 3 process that decompress
> the images an put them in main memory.
>
> Thanks,
> Doug
>
> ____________________Reply Separator____________________
> Subject: Re: movie playback on Onyx2
> Author: Geoff Levner <g.levner++at++acsys.it>
> Date: 4/14/99 6:03 PM
>
> DOUGLAS_MASHEK++at++udlp.com wrote:
> >
> > I have been doing this pretty well on my Onyx2. If the movie is computer
> > generated, it should not be too hard because it is so compressable. I have
> been
> > shooting for 3840x1024 ++at++ 10fps.
> > I have been able to do 3840x1024 ++at++ 4.5fps with a single process. I have an
> > Onyx2 IR w/4x250MHz processors 2RM7s, and a dg5-8.
>
> So you just read and decompress one image at a time, draw it to the screen
> and go on to the next? If so, wouldn't libmovie do just as good a job? I
> suppose that what you could do that libmovie can't is to spread image data
> across disks, if necessary. Also you might have a separate thread to load
> image data before it is actually needed....
>
> Geoff
>
> --
> Geoff Levner -- g.levner++at++acsys.it
> ACS Studio, via Aurelia 58, 00165 Roma, Italy
> tel. +39-063936331, fax +39-0639363317
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> To: DOUGLAS_MASHEK++at++udlp.com
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> Subject: Re: movie playback on Onyx2
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