Angus Dorbie (dorbie++at++sgi.com)
Fri, 23 Apr 1999 13:24:52 -0700
> After that Angus Dorbie gave a slightly more technical talk about
> using projection systems and doing the mathematically correct
> calculations
> to use simple rectangular displays, of axis frustums, stereo displays,
> HMD, sandtables, and non lineair distortion (domes etc). The all use the
> same
> principle of math.
Thanks for the summary of the meeting. It feels nice to have a user post
this.
For the benefit of everyone I'll get my part of the presentation (power
point format) on the pf technical pages and let you know when it's
available. I've added a few more slides after my talk which improve it a
little bit.
The reason I did this presentation was it's a relatively simple subject
which causes more difficulty that it really should.
Cheers,Angus.
-- "Microsoft's system was like a forest that hadn't had a controlled burn in decades, just waiting for one person with a match to turn it into a disaster. Melissa was Microsoft's fault. They left their system wide open to this sort of abuse, they knew it could happen and did nothing." -- Bruce PerensFor advanced 3D graphics Performer + OpenGL based examples and tutors: http://www.dorbie.com/
This archive was generated by hypermail 2.0b2 on Fri Apr 23 1999 - 13:25:01 PDT