george williams (gcw++at++best.com)
Fri, 23 Apr 1999 14:42:27 +0100
I recently had to write an OpenGL application across three pipes;
On one pipe, it works fine. On three pipes, it *crashes* the machine
after about a minute running. This happened repeatedly. No
degradation in performance occurs up to the point of *crash*.
I know that *crashing* can be a sympton of many things gone wrong,
not necessarily having anything to do with graphics or using multipipe
pipes.
Before I really start to debug this thing, I am just wondering if anyone
has had similar experience with a multi-pipe, Ogl app.
gw.
This archive was generated by hypermail 2.0b2 on Fri Apr 23 1999 - 12:45:56 PDT