Re: Problems loading flt files

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Brett Chladny (chladny++at++atlanta.sgi.com)
Thu, 22 Apr 1999 14:34:45 -0400


Chris,

Did you put the line pfdInitConverter("airplane.flt") before the
pfConfig()? If not and you are in multi-process mode, this is most
likely your problem. I don't know about your second.

Brett

Chris Elliott wrote:
>
> I am having trouble in 2 different places loading OpenFlight files into Performer.
>
> During initialization, after calling pfConfig, I try to load a flt file and get the error below.
>
> A null pfNode is returned. Other than following the pfNotice, which would have side-effects,
>
> what do I need to do here? The interesting thing is that just after this I load a terrain flt
>
> file and it works.
>
> PF Notice: pfdFindConverterDSO(airplane.flt) called after pfConfig().
>
> PF This might cause problems.
>
> PF Call pfdInitConverter(airplane.flt) before pfConfig() so that all performer
>
> processes will have the converter dso in their process space.
>
> I am having a different problem with the terrain flt files. They work, but I get the following
>
> warnings printed so often that initialization takes much longer than necessary. I devloped the
>
> flt files using MultiGen II v1.5 and Terrain Pro option on an SGI. I set a texture palette and
>
> than generate the tiles using batch mode. Here is the warning:
>
> PF Notice/Assert: tx. map indexing missing palette member
>
> PF file : N36_00_00_W115_20_00.flt
>
> PF use-file: us_west.flt
>
> PF tex. map index 1
>
> --
> Chris Elliott
> Chris.P.Elliott++at++lmco.com
>
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