Chris Elliott (Chris.P.Elliott++at++lmco.com)
Thu, 22 Apr 1999 10:19:20 -0400
During initialization, after calling pfConfig, I try to load a flt file and get the error below.
A null pfNode is returned. Other than following the pfNotice, which would have side-effects,
what do I need to do here? The interesting thing is that just after this I load a terrain flt
file and it works.
PF Notice: pfdFindConverterDSO(airplane.flt) called after pfConfig().
PF This might cause problems.
PF Call pfdInitConverter(airplane.flt) before pfConfig() so that all performer
processes will have the converter dso in their process space.
I am having a different problem with the terrain flt files. They work, but I get the following
warnings printed so often that initialization takes much longer than necessary. I devloped the
flt files using MultiGen II v1.5 and Terrain Pro option on an SGI. I set a texture palette and
than generate the tiles using batch mode. Here is the warning:
PF Notice/Assert: tx. map indexing missing palette member
PF file : N36_00_00_W115_20_00.flt
PF use-file: us_west.flt
PF tex. map index 1
-- Chris Elliott Chris.P.Elliott++at++lmco.com
This archive was generated by hypermail 2.0b2 on Thu Apr 22 1999 - 07:20:48 PDT