Problems loading flt files

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Chris Elliott (Chris.P.Elliott++at++lmco.com)
Thu, 22 Apr 1999 10:19:20 -0400


I am having trouble in 2 different places loading OpenFlight files into Performer.

During initialization, after calling pfConfig, I try to load a flt file and get the error below.

A null pfNode is returned. Other than following the pfNotice, which would have side-effects,

what do I need to do here? The interesting thing is that just after this I load a terrain flt

file and it works.

PF Notice: pfdFindConverterDSO(airplane.flt) called after pfConfig().

PF This might cause problems.

PF Call pfdInitConverter(airplane.flt) before pfConfig() so that all performer

            processes will have the converter dso in their process space.

I am having a different problem with the terrain flt files. They work, but I get the following

warnings printed so often that initialization takes much longer than necessary. I devloped the

flt files using MultiGen II v1.5 and Terrain Pro option on an SGI. I set a texture palette and

than generate the tiles using batch mode. Here is the warning:

PF Notice/Assert: tx. map indexing missing palette member

PF file : N36_00_00_W115_20_00.flt

PF use-file: us_west.flt

PF tex. map index 1

--
Chris Elliott
Chris.P.Elliott++at++lmco.com

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