Cliptextures problems

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Joe Nemethy (jnemethy++at++harris.com)
Wed, 21 Apr 1999 13:41:04 -0400


I'm getting queue sort errors when loading pfClipTextures into my
application. I'm using the pfuClipCenterNode with non-virtual
cliptextures and one channel. I generated the cliptexture pyramids
using clipgen. The clipcenters are getting updated but the texture is
not correct. It is leftover texture from a previous run of clipfly or
cliptex.

|Sample error:
|
| MUSTRUN of QUEUE_SERVICE on process -1 on CPU 0 failed
| FAILED to SPROC_QUEUE_PROC
| MUSTRUN of PFPROC_QUEUE_SORT process -1 on CPU 0 failed
| pfQueue::setSortMode, couldn't sproc sortProc, sort mode failed.

I had success loading two cliptextures with the associated geometry into
the cliptex application, using pfMPClipTextures directly and controlling
the centering of the cliptextures in the main loop. I did this to
validate that two cliptextures can work independently. I do not get any
queue sort errors while using the clipfly or cliptex applications.

Any suggestions?

Thanks,

-- 
Joe Nemethy
Harris Corporation ISD
W2/2112-A
Phone (407) 984-6117
Fax   (407) 984-6353

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