Dorosky, Christopher G (christopher.g.dorosky++at++lmco.com)
Tue, 20 Apr 1999 13:54:32 -0600
I trying to find a way to reliably measure texture memory.
Does pfuTextureManager work for:
1) Cliptextures
2) Textures not applied by the texture manager, but made known by
pfuTextureManager->AddTexList? (spelling / capitalization may be wrong)
I am trying to get an inventory of what is in texture memory. This seems to
be a lot harder than it should be. All calls to pfuTextureManager show 0 or
64MB.
I have tried pfuMakeSceneTexList, and pfuGetTexSize. What is the most
reliable way of getting the TOTAL texture memory used?
Chris Dorosky
Lockheed Martin Vought Systems
972-603-2349
This archive was generated by hypermail 2.0b2 on Tue Apr 20 1999 - 13:06:27 PDT