MLM Veraart (Veraart++at++fel.tno.nl)
Tue, 20 Apr 1999 15:39:50 +0200
Render the complex background. Read back the frame buffer, in the
draw callback. For every frame you want to draw with simple objects
perform a glWritePixels() or use the frame buffer contents as a texture
and draw a simple quad that fills the whole viewport.
This can be done with two pfScenes, one complex and one with a quad
and the simple objects. Switch pfScene-s for the pfChannel.
>
> 2. When rendering the Static Scene, I wish to use Anti-Alias to render the lines better, but I don't know how (my
> workstation don't have multi sampling hardware).
You can render the background at twice the resolution, with 4 of axis
frustums. And then downscaling these images and concatenating them to
get an anti-aliased version.
Mario
>
> sincerely
>
> Hui
This archive was generated by hypermail 2.0b2 on Tue Apr 20 1999 - 06:39:00 PDT