Jenny Zhao (zhz++at++dandan.engr.sgi.com)
Sat, 17 Apr 1999 01:47:43 -0700
Does your tiles contain textures?
You have to delete pfTextures in a special way.
Please look at pfuTextureManager.C
for details.
There is an example of using pfuTextureManager
in pguide/libpfutil/texman.C
What format is your data in? flt? pfb? or?
A lot of the suggestions you see on info-performer
deals with memory fragmentation, not memory leaks.
Here is another useful tip found by Angus:
amallopt(M_MXFAST, some-value-bigger-than-28, pfGetSharedArena());
Play with the value to see if
it helps.
Make sure the tiles you want to delete are not
being reference by other parts of the scene graph. Otherwise
the reference count on them do not go to zero
and AsyncDelete can never delete them.
Hope my 2 cents can help.
Jenny Zhao zhz++at++engr.sgi.com 650 933-5091 IRIS Performer Manager
This archive was generated by hypermail 2.0b2 on Sat Apr 17 1999 - 01:48:44 PDT