stereo

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Dirk Scheffter (scheff++at++iff.fhg.de)
Fri, 16 Apr 1999 02:36:18 -0600


Hi there,

I tried to use stereo with left and right buffer.
The sample stereo.c (/usr/share/Performer/src...)
and a sample application of my own do what I expected.

My application (I have to show next week on a fair in Hannover) doesn't! :-(
Significant difference: My own application uses Motif and Performer displayed
in a glwMDrawingArea. (Works fine in mono mode.)
Has somebody experiences about this/could give me some hints?

Until now I tried:

...
  _pVisual = pfChooseFBConfigData((void**)&_pGLConfig,
    XtDisplay(_wfrGLX), -1, 0, pfGetSharedArena());
  _wdaGLX = XtVaCreateManagedWidget("Wda3dWindowGLX",
    glwMDrawingAreaWidgetClass, _wfrGLX,
    GLwNvisualInfo, _pVisual,
    GLwNrgba, GL_TRUE,
    GLwNdoublebuffer, GL_TRUE,
    GLwNstereo, GetAppContext()->GetStereo() ? GL_TRUE : GL_FALSE,
    GLwNdepthSize, 23,
    GLwNredSize, 1,
    GLwNstencilSize, 1,
    XmNsensitive, True,
    XmNtraversalOn, True,
    0);
...

Any remarks?

All help is really appreciated,
Greetings,
Dirk.

-- 
-----------------------------------------------------------
Dipl.-Inf. Dirk Scheffter                 scheff++at++iff.fhg.de       
Fraunhofer IFF                   fon: +49 (0) 391/40 90-854
Sandtorstr. 22                   fax: +49 (0) 391/40 90-870
D-39106 Magdeburg           http://wwwue.iff.fhg.de/~scheff   
Germany             
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