Near clipping plane/ Z fighting

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Tammy Martin (tmartin++at++metricsys.com)
Thu, 15 Apr 1999 09:57:50 -0500


Hi
        I was wondering if someone could give me some information
about what is the optimal distance for the near clipping plane. I
have an application where I draw ground tracks very near to the
terrain, this causes a flickering to occur. However, I noticed that if I
push the near clipping plane closer to the object the flickering will
disappear. Our default near clipping plane is set to 5.0 feet. Is
there some type of formula that will give the value you should set
your near clipping plane to based on camera distance, FOV, etc?
Is there a book or manual that describes these issues?

Thank you.

Tammy
tmartin++at++metricsys.com


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