How to realize missile trail?
ns.dept3.buaa.edu.cn (baofyu++at++ns.dept3.buaa.edu.cn)
Tue, 14 Apr 1998 09:29:56 +0800
Hi! Everyone:
I am using Performer2.2 pfuSmoke API pfuSmokeType(smoke,PFUSMOKE_MISSILE)
to realize missile trail,but the resault is disappointmenting! It doesn't
like some missile trail,just like some small fire.
How should I do? Should I use some other Texture?
Yu
This archive was generated by hypermail 2.0b2
on Tue Apr 13 1999 - 18:33:57 PDT