Devrim Erdem (devrim++at++infotron-tr.com)
Tue, 13 Apr 1999 20:13:18 +0300
I am no pf or gl guru, this might be a stupid question bacuse
of my lack of knowledge.
I am adding some new polygons to my scene in my channel postdraw
callback function. Adding a single polygon using
pfPushState();
pfPushMatrix();
pfBasicState();
glPushMatrix();
glBegin(GL_POLYGON);...
was easy. But still I see *only* the first polygon although I have
moved the polygon building code into a for loop like this :
for ( i = 0 ; i < DEPTH; i++){
pfPushState();
pfPushMatrix();
pfBasicState();
glPushMatrix();
glBegin(GL_POLYGON);...
What is the reason behind this problem ?
thanks,
--
/*===============================================
M. Devrim Erdem devrim++at++infotron-tr.com
System Integration Engineer
info(+)TRON, Turkey
http://www.infotron-tr.com
http://abone.turk.net/mderdem
===============================================*/
This archive was generated by hypermail 2.0b2 on Tue Apr 13 1999 - 10:17:03 PDT