automatic texture coordinate generation

New Message Reply Date view Thread view Subject view Author view

ken sartor (sartor++at++visidyne.com)
Mon, 29 Mar 1999 16:09:18 -0600


Hi -

When using pfTGenPlane how can one offset the origin
of the generated texture coordinates? For instance if
i want the contours to be generated relative to x=1 plane
rather than x=0, how do i accomplish this?

Thanks in advance!

ken


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Mar 29 1999 - 14:01:58 PST

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.