ken sartor (sartor++at++visidyne.com)
Mon, 29 Mar 1999 16:09:18 -0600
When using pfTGenPlane how can one offset the origin
of the generated texture coordinates? For instance if
i want the contours to be generated relative to x=1 plane
rather than x=0, how do i accomplish this?
Thanks in advance!
ken
This archive was generated by hypermail 2.0b2 on Mon Mar 29 1999 - 14:01:58 PST