pfMaterial, glMaterial, and transparency

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Scott Herod (herod++at++aspen.evt.com)
Tue, 23 Mar 1999 18:14:20 -0700


Does pfMaterial::setAlpha set the alpha value of
all glMaterial color components to the same value, for
example does material->setAlpha( 0.5 ) make all of the
glMaterial colors something like ( *, *, *, 0.5 )? It
looks the same, but I thought I would ask.

Thank you,
Scott Herod
scott++at++evt.com


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