Hi~
I'm programming with
performer.
Test this : compile &
link motif.C (in C++) with pthread ( -lpthread )
Lib.
and Loading *.3ds (
include texture map image )
( check image converting
process just like jpg->rgb )
One
more...
I want to know
this...
Umm... How do I
import alpha ( make *.rgba ) from my PC ( working with 3dsMAX
).
In my 3ds, transparency,
opaque attributes have not been imported correctly...