perfly++at++segolene.roazhon.inra.fr
Tue, 9 Mar 1999 17:36:53 +0100
pfInvalidateClipTexture forces a complete reload of the texture
memory owned by the cliptexture's image caches, but it doesn't
force a reload of texture data from disk to the system memory cache.
And that is what I want to do !
How can I do this ?
Thanks in advance for any help,
kenavo.
Hervé Squividant.
E.N.S.A.R
Rennes
France
This archive was generated by hypermail 2.0b2 on Tue Mar 09 1999 - 08:37:26 PST