Angus Dorbie (dorbie++at++sgi.com)
Mon, 01 Mar 1999 14:34:33 -0800
3D texture and volume rendering are different things, which returns us
to my original question. What is the requirement?
Cheers,Angus.
Brett Chladny wrote:
>
> Qiujing,
>
> If your problem is doing 3D textures without having to write everything
> from scratch, I believe your solution will be OpenGL Volumizer. I have
> not programed with it, but I understand you can incorporate OpenGL
> Volumizer into your Performer program. Look at the web sight
> http://www.sgi.com/software/volumizer/
>
>
> Brett Chladny
>
> Angus Dorbie wrote:
> >
> > It is possible but a "solution" implies a problem being solved. 3D
> > texture is a capability which can be used, which problem do you wish to
> > solve?
> >
> > Cheers,Angus.
> >
> > Publishing User wrote:
> > >
> > > Dear Performer Experts,
> > >
> > > Do you have a solution for using 3D texture
> > > in visual simulation.
> > >
> > > Thank you!
> > >
> > > Qiujing
> > >
> > > -------------------------------
> > > QiuJing
> > > Tel:(86)28-7600132(o)
> > > Email:qiujing5++at++263.net
> > > yunda++at++public.sc.cninfo.net
> > > qiu_jing++at++usa.net
> > > Chengdu,Sichuan
> > > P.R.CHINA
> > >
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> > --
> > "Only the mediocre are always at their best." -- Jean Giraudoux
> >
> > For advanced 3D graphics Performer + OpenGL based examples and tutors:
> > http://www.dorbie.com/
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-- "Only the mediocre are always at their best." -- Jean GiraudouxFor advanced 3D graphics Performer + OpenGL based examples and tutors: http://www.dorbie.com/
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