Mario Veraart (veraart++at++fel.tno.nl)
Thu, 25 Feb 1999 14:31:32 +0100
Of axis projections are needed if you have to combine multiple channels
to create a kind of videowall. They all compute part of the larger
picture.
All channels use the same projection plane but it is not perpendicular
to the viewdirection for all channels.
Mario
>
> Just wonder what does the following paragraph from
> pfChannel manpage mean exactly:
>
> >Both translation and rotational offsets are
> encoded in the graphics
> >library's ModelView matrix. This ensures
> that fogging is consistent
> >across multiple, adjacent pfChannels.
>
> Does the "offsets" include both transformations
> from channel->setView and channel->setViewOffset?
> I guess it should include both.
>
> Thanks for help.
>
> Liu
This archive was generated by hypermail 2.0b2 on Thu Feb 25 1999 - 05:28:54 PST