Angus Dorbie (dorbie++at++sgi.com)
Fri, 12 Feb 1999 14:50:24 -0800
You could use a TLUT, texture lookup table, or you could perhaps change
the texture environment.
Cheers,Angus.
Stephen Maher wrote:
>
> Hi,
>
> I'm trying to find a way to slightly change the appearance of a
> texture (including clip textures) on the fly to make it appear
> "highlighted" or "selected".
>
> I first tried modifying the GL_COLOR_MATRIX_SGI, but I guess the "imaging
> pipeline" that it effects, as described in the OpenGL on SGI doc, is the
> glDrawPixel, etc., path, not the texture mapping path.
>
> And clever ideas?
>
> Thanks,
> Steve
> --
> stephen.maher++at++gsfc.nasa.gov (301) 286-3368 fax:(301) 286-1776
> http://holodeck.gsfc.nasa.gov/vr/vr.html
> NASA Goddard Space Flight Center
> =======================================================================
> List Archives, FAQ, FTP: http://www.sgi.com/software/performer/
> Submissions: info-performer++at++sgi.com
> Admin. requests: info-performer-request++at++sgi.com
-- "Only the mediocre are always at their best." -- Jean GiraudouxFor advanced 3D graphics Performer + OpenGL based examples and tutors: http://www.dorbie.com/
This archive was generated by hypermail 2.0b2 on Fri Feb 12 1999 - 14:50:28 PST