Re: More bugs in pfuGetEvents?
Les Elkins (lelkins++at++lnk.com)
Fri, 12 Feb 1999 13:50:35 -0500
I'll echo the uninitialized events.numKeys problem, and also mention
that this problem showed up shortly before we started having some
occasional problems with losing all the keyboard input at some point
during code execution. I can often cause this to happen by sending
the Performer window to the back (alt-f1) immediately upon it's opening,
before the code gets to the main loop. If I let the code get into
the main sim loop, so the scene graph is initialized et al, then
sometimes the keyboard inputs stop being handled- they just never
appear.
I don't think we've ever had the mouse events drop out, though.
I'd be quite interested to read any suggestions and/or solutions...
-Les
--
Les Elkins
LNK Corporation, Inc
Riverdale, MD
(301) 927-3223 x107
lelkins++at++lnk.com
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on Fri Feb 12 1999 - 10:57:02 PST